
Since the game just released last month, however, it might be a bit early for that.

Those hopes proved to be in vain, and the publisher has not provided any hint on when season 2 might drop. Prior to the event, Ubisoft teased that there would be some Hyper Scape news during the show, leading many to speculate that the next season of the game might be revealed. At this time, Ubisoft has not revealed how long it will take to secure a Crown Victory in Turbo Mode, but speeding up the required amount of time should provide a lot of excitement! Comment by Hyper Scape staff, Ubi-Viral: Hey, lipesieg Are you able to fully load into the game and then change the settings If not you can change the. It's an interesting twist on the genre, and one that challenges players to avoid camping for too long in the game. The item appears when there's just one section of the map left. What separates Hyper Scape from other games in the genre, however, is that players can win not only by out-surviving their opponents, but also by claiming and holding on to the Crown for 45 seconds. Do you have what it takes to race to #1? /5TlGxnOiJWįor the uninitiated, Hyper Scape is a battle royale game in which 99 players do battle on a shrinking map. In the same way games like The Division, Rainbow Six Siege, and Ghost Recon Breakpoint saw a lot of attention and iteration based on feedback, Ubisoft hopes to make Hyper Scape into the game both the community and devs know it can be.Turbo Mode is coming to Hyper Scape for a limited time on Sept 15!Īll gear is at the maximum fusion level and health regenerates faster. If there’s one thing that Ubisoft has been really good at, it’s taking lackluster launches of games that don’t meet expectations and turning them around to have beloved and long-supported titles. Hyper Scape Season 2 launches on October 6th, and includes the requisite spooky season events, as seen in the announcement trailer above. Whether or not its enough to bring players onboard remains to be seen, but for now they’ve at least identified the main issues and committed to working on them. Ubisoft says that Season 2 will see more frequent updates to the game in order to reach these goals, with more frequent communication on how these pillars are coming together to make Hyper Scape the game they want it to be. Each of the five main points above is being given its own cell of developers to address the issues as quickly and efficiently as possible. The Hyper Scape development team is reorganizing into a cell structure to work on these individual problems, similar to how Ubisoft’s own Rainbow Six Siege dev team managed a big revamp of that game.


Season 2 will introduce a player ranking system and other progression systems, as well as “match-to-match flow improvements.”Īnd finally, to address small lobby sizes, Ubisoft plans to add cross-play earlier than originally scheduled. The Hyper Scape team also wants to provide more medium and long term incentives for players to stick around and keep playing. They will first implement respawn systems and a “deathmatch” style of game mode as well as putting thought into limited-time modes and how they manage the player base split that occurs when supporting multiple game modes. With respect to the modes, Ubisoft says the main “Crown Rush” mode is too unforgiving, so they are putting effort into introducing additional modes and activities that will vary in player count and objective. The team says there are not enough opportunities for the player to learn and succeed, with attention now being paid to protecting new players and offering training activities where they can improve outside of the brutal main modes of combat. Secondly, they want to focus on a better onboarding for new players coming into the game.
